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January 24, 2006

The Name Game

Ross Levinsohn, president of Fox Interactive Media, said yesterday at the NATPE Mobile Conference:

“This is the year MySpace is going to go mobile. You can see them interacting on their computer, now want to extend that to the phone... We want to empower MySpace screen names to supplant mobile numbers.”

This statement was made in the midst of the recent revelation that AOL “is building a platform off its massively popular AOL Instant Messenger service to better enable its users to share and create content... It's expected to blend all manner of AOL content offerings with the user-created content, conversation, and community that define social-networking sites.”

While the possibility for AOL to “be the one Big Media player to create, rather than buy, its own social network” is a notable insight, as this BusinessWeek article suggests, a more subtle ramification of these two stories is the importance of the name space.

User/Screen names are a key component in any social software network – at the core, they identify who is behind a particular profile, page, IM, or other communication unit. AOL is now waking up to the large asset which it has possessed for years. And MySpace sees how they can leverage their emerging name space onto a future mobile platform. Though typical individual users carry with them a number of screen names, the set of these used is limited. Consequently, there is power in owning and extending a network’s influence and ability to connect people through leveraging the name space. While fully supplanting mobile numbers is a lofty and challenging goal to say the least, FIM’s aim (no pun intended) is entirely reasonable: connecting people through your own platform in lieu of another reinforces the value of the original network itself. The name space is a valuable one, as it provides an elegant way to manage identity and connection which other methods do not.

Posted by on January 24, 2006 1:35 PM | Permalink

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